Overwatch 2 Brings Back Hanzo's OP Scatter Arrow For Valentine's Day
Overwatch 2 starts its Valentine's Day event, as you can probably guess, today, and it introduces a deathmatch mode called Love of Geometry. This 4v4 matchup sees everyone playing as Cupid Hanzo, but there's a catch - they can use the old Scatter Arrow ability.
Eight Hanzos, all firing Scatter Arrow (thanks, Forbes). If you thought it was annoying back when it was one Hanzo per Game spamming it (usually in a small room full of unprotected healers), good luck. It was so annoying - and overpowered, often netting you headshots even if you fired at a person's toes - that it got removed. But nothing says love like rage quitting and unfair deaths.
Of course, if you're new to Overwatch 2 and didn't experience Scatter-Arrowgate, here's some vital context. Essentially, you would fire an arrow, it would bounce off whatever it hit, duplicate into more arrows, and then all of those new arrows would also bounce around. Anyone caught in the vicinity turned into the equivalent of a piece of paper going through a shredder.
The ability meant that Hanzo could easily hold down tight spots and chokeholds, killing anyone who walked into a small room. This was particularly painful for squishier heroes, like healers and specific DPS characters such as Soldier 76 and Cassidy.
It also made Hanzo more of an RNG-focused hero, something that Blizzard reworked by removing and replacing Scatter Arrow, pushing players to learn the ins and outs of his bow rather than relying on a singular ability.
However, it's back - only for a timed event-themed mode, but still, it's a chance to relive the glory (read: infamous cheese) days of Hanzo, while also letting newcomers and players who joined since the rework find out what all the fuss was about. Only amped up to ten (or rather, eight), given that there are two teams of four Hanzos who can use it at once. That's somehow even worse than it used to be. Good luck if you do try it.
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